In the late 1990's, I worked on a short independent animated film at Calabash Animation called, "Stubble Trubble", directed by Joe Merideth. At that time, the studio had a steady stream of commercials that kept almost all of us very busy throughout the year, but on occasion there would be a lull in the schedule. During that time, we always had short films to work on. "Stubble Trubble" was one of two indy films that I art directed, and what a learning experience it was!
Below are a few samples from the mountains of visual development pieces I created for "Stubble Trubble". In the end, the film toured the short film festivals all over the world and was even nominated for an Academy Award in the short animated film category in 2001. After all of that hard work, it was amazing and so satisfying to have been recognized for the effort we made in making this film.
Because Director Joe Merideth specified that he would like "Stubble Trubble" to look like animated cave paintings, I felt that a color script was necessary so that the film didn't become too monotone. The pencil tests that Joe developed at this point were full of energy and action, so I wanted to make sure that each scene was emotionally heighted by texture, lighting, and color in order to make those scenes feel dramatic. I had to balance the cave painting look with something that felt alive and kinetic. I developed a color script for the entire film, experimenting with how one scene's design would flow into the next and whether or not the lighting and color design worked scene to scene.
Once the script was approved by Joe, I was able to move forward with background texture explorations, line work development, lighting and compositing. The color script was the frame work for the entire film all the way to the final edit.
After I developed several visual development look paintings, I began working on the line work clean up look. I used one of Joe's scenes from the pencil test to develop a complete scene using this line work process to test whether it would work frame to frame. It did, so I developed a model packet and process for clean up and then trained the crew in the process. I even filmed a short clean up process video so that the animators could refer to it when needed.
Above is a still from the final composite. We tested out how this would all come together in one scene to make sure this was a producible film. Joe, my director, was happy with the look so we moved forward with the final fim production. Below are a few more still from the final film.
"Stubble Trubble", directed and written by Joe Merideth. Produced by Calabash Animation. Art Direction by Julia Lundman. Animation was entirely done by all of our amazing animation staff at Calabash.
This is the best quality I have of this film - but it will get the idea across.